

It is pretty simple, but also a lot of fun. Some worlds have special gimmicks, like the space world which makes the game feel like Mega Man for a brief amount of time. You do this by moving left or right and using your double jump. In this game, you take control of the main character as you go through numerous worlds, collecting all of the golden paperclips and buttons that you can find. They aren’t bad or anything, just really, really simple to the point I can’t really describe them that well. Most of the music is forgettable and generic, same with the sound effects. This way of preventing the usual visual mess that results from a 2.5D game is very creative, and helps add to this game’s charm.
Paper monsters games full#
You see, Paper Monsters Recut takes place in a world full of paper creatures, and they all look very nice, from the end of the stages being performance stages, and the hub world looking nice and colorful, and really helps fit this theme. Luckily Paper Monsters Recut does something unique with its art style that prevents this. Most of the time when games do this, they look ugly and bland. For a game like this though, it doesn’t matter that much.īeing a 2.5D game, it has 3D characters and backgrounds in a 2D plane. The game has occasional cutscenes off and on, but there wasn’t any “concrete” story set in place besides “defeat the bad guys”. As for the story… Well, I couldn’t seem to find one. Nothing overly unique or mind-blowing, but still fun nonetheless. This is a 2.5D platformer, with a lot of emphasis on collecting items. Originally posted November 15th 2014 on the Seafoam Gaming forums
